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National CashRegister from 1920s

My first ever 3D model. Final project of an intensive 7 week course. High-poly model with a high level of detail. The entire model, including the ornaments, was modeled in Maya, textured in Substance painter and rendered in Arnold.

Though unconventional, the lightning is carefully set to draw attention to the ornaments.

Though unconventional, the lightning is carefully set to draw attention to the ornaments.

Low-poly model wireframe

Low-poly model wireframe

Hiugh-poly model wireframe

Hiugh-poly model wireframe

Low-poly ornaments wireframe

Low-poly ornaments wireframe

Base color, metalness, normal and roughness map from Substance painter

Base color, metalness, normal and roughness map from Substance painter

References

References